wave-sine1.4 First Path Validation

We chose to validate the complete path on our own game first.

1

Extended Lifecycle

2

Deepened Character Relationships

3

IP Accumulation


1.4.1 Real Users and Sustained Revenue

The game is live and continuously operating. Key metrics:

  • Over 2.33 million registered users

  • Over 36,000 paying users, ~1.6% conversion rate

  • Daily active users (DAU) of approximately 23,000

  • Cumulative revenue exceeding $3.59 million

These numbers mean: users are willing to pay consistently for characters and gameplay, the project is self-sustaining, and every protocol capability has a real business scenario to plug into.


1.4.2 Future Development Path

Building on the existing operational foundation, the game will integrate protocol capabilities in phases:

  • AI Soul Engine — Giving characters memory. Inject independent memory and personality evolution into Capybobo characters, enabling each player to build a one-of-a-kind relationship with their character.

  • On-chain Assets & Transparent Distribution — Making the economy sustainable. Bring game assets on-chain, pair user deposits with assets to form LP; distribute revenue transparently via smart contracts to build long-term trust.

  • Physical Extension — Taking characters beyond the screen. Extend characters into AI-chip-embedded designer toys and wearable devices — from being remembered in the game to being carried outside of it.

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